Roger McLeod, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. His hair is always cut to a buzz. His face is scarred and worn.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After months of barely getting by, Roger managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Fighting. Flaws: Ugly, Selfish. Occupation: Weaver
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Druidic, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 800 sp. Red-brown spinel (90 gp).
Rurik Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. His head has been shaved. He has gleaming, smiling green eyes.
Personality: Stoic and calm, he prefers to meditate than take action. His job bores him to no end. He has decided to make it more interesting.
History: Born to a pair of adventurers, Rurik grew up listening to his mother's many stories. Rurik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he has passion for adventuring and risk
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Architect
Voice: Posh accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp. 1 Masterwork Common Melee.
Verin Care, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a fancy green dress. She wears her silver hair up. Her red eyes are slightly larger than normal.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Verin was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Tabaxi people; and to reunite with her old friends
Ideals: Justice. Flaws: Racist. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Stylist
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1000 cp. Azurite (4 gp).
Sarah Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'7" and is wearing a long, violet cloak. Her Stetson hat is riddled with cuts and holes. Her green eyes lackadaisically let the world flow into them.
Personality: This woman loves writing and to teach people writing more than just about anything. She also has developed a complete distrust of the Jeweler profession.
History: She is the product a well kept family trust fund and as such has never really known need. She moved out north to avoid the crime she committed. She inherited the family business which she has now maintained for 7 years.
Motivation: To clean up the streets; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Rich, Criminal record, Guardian. Occupation: Banker
Voice: Stutters
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 20000 cp. Jade (140 gp). Jasper (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
