Ermina Lincoln, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears many layers of old clothing at all times. She keeps her long blonde hair kept up in a rat tail. Her face is covered beneath a completely black helmet.
Personality: She has always had a great fascination with Dragonborn culture. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born in the south her family was never financially stable. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Dragonborn people.
Flaws: Ugly, Racist, Hedonist. Bonds: Poor, Religious. Occupation: Sage
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 700 sp. 1 Breastplate.
Merla Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. Her brown hair is long and unkept. She has a tattooed face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Merla lived on a farm with her father, near the main road leading to a nearby town. Her childhood dream was to be a Architect, but she was a colossal failure. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To reunite with her absent father; and doesn't want to be a navigator and was forced into it by her family
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Navigator
Voice: Prounounces S like Z
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. 1 Simple lock.
Althaea Siannodel, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses in collared shirts and wears a proper scarf over her head. Her silver hair is cut jaggedly and amateurishly. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. The war was a terrible time for her, and Althaea does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army
Flaws: Greedy, Depressed. Bonds: Attractive, Military, Nature. Occupation: Ploughman
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: Just what you see.
Eleanor Harlow, Female Human [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She wears her black hair up. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is harsh and unforgiving.
History: Eleanor was raised in a hard working conservative environment. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She then took over the family business and is one of the better Mercenary for hire.
Motivation: Wants to open a new tavern; and she wants nothing more than to rejoin the army
Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Job, Military. Occupation: Mercenary
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 500 sp. Jasper (70 gp).
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