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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ida Brandon, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman has a large brown mantle and cape that has been intricately interwoven into her blue robe. Her golden hair is singed and shortened. Her amber eyes are slightly larger than normal.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Ida Brandon, Female Human Wizard 2
Medium (5'9") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)7 (-2) 12 (+1)8 (-1)
Skills Arcana +0, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Fargrim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man tends to wear a large grey jacket. His clothes are grease stained in places. His silver hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Fargrim was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Marshal for hire.

Motivation: To find somewhere to settle down; and further expansion of business

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Fargrim Fallack, Male Dwarf Rogue 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)9 (-1) 6 (-2)9 (-1)
Skills Performance +1, Stealth +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kristryd Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her clothes are grease stained in places. Her chestnut hair is braided into rings. She wears a mask on her face.

Personality: She is irascible and easily irritated. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break.

Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer, Religious. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Kristryd Orcfoe, Female Dwarf Commoner 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)13 (+1) 10 (+0)2 (-4)
Skills Acrobatics +1, Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3

Possessions: 400 sp.


Social Check DCs


Robert Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has no hair. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. He has all his life been fascinated with music.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his music dream.

Motivation: Wants to have a good time and be beloved; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Robert Oakley, Male Human Druid 2
Medium (6'1") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)15 (+2) 7 (-2)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 8
Languages Common, Goblin, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp.


Social Check DCs

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