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NPC Generator

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Advanced [show]


Makaria Random, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'5" eastern woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her brown hair is drawn into a tight pony tail with a rose scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a Courier first and foremost. She believes firmly that knowledge should be universal. She is frequently practicing swordplay.

History: Sold as a small child to a slaver, Makaria was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She struck the Courier job and began her own company from there.

Motivation: Many gnolls want her driven away; and she has comitted a past crime that haunts her to this day

Bonds: Job, Military, Mentor, Criminal record, Enemies. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Makaria Random, Female Tiefling Warlock 1
Medium (5'5") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 90 gp. Moonstone (20 gp).


Social Check DCs


Bertram Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is typically in his Map Maker uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. His brown hair is long and unkept. He has a dull look in his blue eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Map Maker.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly. Bonds: Job, Family, Military. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Bertram Underbough, Male Halfling Druid 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 sp.


Social Check DCs


Hamil Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is renowned for his bright white suits and hats. He wears his brown hair up in a very large beehive style do. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can't help but pocket interesting objects he comes across

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Hamil and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Ugly, Disease, Antagonistic. Bonds: Criminal record, Poor, Job. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Hamil Hogcollar, Male Halfling Druid 2
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 8 (-1)10 (+0) 7 (-2)9 (-1)
Skills Acrobatics +5, Animal Handling +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 230 gp. Hematite (13 gp). Eye agate (13 gp). 1 Banded mail.


Social Check DCs


Elysande Leighton, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many blue ritualistic tattoos. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: The child of a Bowyer, who enjoyed hunting, Elysande was taken on many hunting expeditions. Elysande liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero.

Ideals: Optimist. Bonds: Adventurer, Nature. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Elysande Leighton, Female Human Rogue 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 13 (+1)8 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp. Large well-done wool tapestry (200 gp).


Social Check DCs

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