Vanchu Snape, Female Half-Orc [Permalink]
Personal [hide]
Description: A 5'8" eastern woman, she prefers to wear white clothing when she does not wear armor. Her hair is short and white. She has hazel eyes and a white hat with a brown feather.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She can't help but pocket interesting objects she comes across
History: Born in the east her family was never financially stable. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality.
Ideals: Disciplined. Bonds: Criminal record, Poor, Adventurer. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 6 (-2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 1 Banded mail.
Rohesia Gentry, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many black ritualistic tattoos. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She keeps her brown hair in a pixie cut. Her eyes, though not visible through her cowl, are hazel.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She also has developed a complete distrust of the Cook profession.
History: The child of northern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She is searching for what she claims is her rightful reward.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Banker
Voice: Boston accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 9 (-1) | 9 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 50 gp. Red garnet (80 gp).
Pogranix Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her long silver crest kept up in a rat tail. Her eyes are a pleasant gold.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Pogranix lived on a farm with her father, near the main road leading to a nearby town. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Doesn't want to be a Jeweler and was forced into it by her family; and she feels kind of lost in life
Flaws: Depressed. Bonds: Attractive, Slave, Family, Nature. Occupation: Jeweler
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.
Hupe Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a red coat. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, Hupe took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Adventurer, Military. Occupation: Ruler
Voice: Eastern European accent
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Halfling, Terran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 140 gp. Peridot (40 gp). 1 Darkwood Shield.
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