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NPC Generator

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Advanced [show]


Harvest In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is typically in her Tanner uniform. She has a slight overbite and is overall scrawny. Her fur, while still mostly orange, has prominent grey streaks. She has several tiny topaz earrings on each ear.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is obsessed with her god.

History: From birth she was tutored by a cruel and relentless mentor. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She's also a talented Miner, but doesn't like to broadcast it.

Motivation: She has comitted a past crime that haunts her to this day; and wants to open a new tavern

Bonds: Job, Rich, Criminal record, Religious, Mentor. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Harvest In the Storm, Female Tabaxi Ranger 1
Medium (4'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 6 (-2)8 (-1) 14 (+2)12 (+1)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp. Tourmaline (50 gp).


Social Check DCs


Three In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'11". She wears a brown coat over a black low-cut shirt, and a small hat upon her head. Her small hat is riddled with cuts and holes. Her yellow eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. Further she is a bit of a stoner and is frequently out of it.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To end her boredom; and she wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Ugly, Addict, Mundane. Bonds: Military. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Three In Woods, Female Tabaxi Rogue 1
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)9 (-1) 5 (-3)15 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Valanthe Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has moderate length chestnut hair. She wears crescent spectacles with a black brim.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur, Optimist, Justice. Bonds: Criminal record. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Valanthe Mellerelel, Female Half-Elf Aristocrat 1
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)12 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Chrysoberyl (40 gp).


Social Check DCs


Quelenna Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a well pressed and immaculate suit (or dress). Her auburn hair is thinning but still full. She has a dull look in her amber eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Quelenna grew up listening to her father's many stories. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Wants to open a new tavern; and balancing her hectic life and new tailor responsibilities is difficult

Ideals: Passionate, Extrovert. Bonds: Adventurer, Nature, Job. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Quelenna Harper, Female Half-Elf Wizard 1
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)8 (-1) 5 (-3)8 (-1)
Skills Animal Handling -1, Performance +1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. Brown-green garnet (130 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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