Xappan Grief, Male Tiefling [Permalink]
Personal [hide]
Description: He is renowned for his bright green suits and hats. He has a moderate pudge and is not very fit. His hair is white and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He served in the navy to pay for his family's outstanding loans. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: To find somewhere to settle down; and his relatives are trying to arrange a marriage
Ideals: Philantrophist, Artistic. Flaws: Mundane. Bonds: Family, Military, Enemies. Occupation: Junk Dealer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 6 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Banded agate (7 gp). 1 Masterwork Common Melee.
Randal Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple violet robe with tan stripes complete with hood. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His ears are large.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Further he is a bit of a stoner and is frequently out of it.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted from career to career and currently works as a Sculptor.
Motivation: He seems to be bored by most things.
Flaws: Ugly, Addict, Mundane, Insane. Bonds: Job. Occupation: Sculptor
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp. Silver pearl (110 gp).
Doudra Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries a battered longsword and tarnished club as well. Her black crest is drawn into a tight pony tail with a rose scrunchie. Her thin eyebrows rest above her beady gold eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Poor, Guardian. Occupation: Bellfounder
Voice: German accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Beast Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His fur is cut close to his head. His fierce green eyes like to dwell on things.
Personality: Beast hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Beast was left his mother's suit of armor and trained in its use and care. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Artistic, Justice. Flaws: Mundane. Bonds: Nature, Military. Occupation: Slave Trader
Voice: Slurs words
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. A roughly beaten golden orb (110 gp). A roughly beaten golden orb (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Common Melee.
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