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NPC Generator

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Advanced [show]


Lone Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple green line shooting up and back down. He has a moderate pudge and is not very fit. He wears his cinnamon fur up. His eyes are likewise amber.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Shy, Disease, Insomniac. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Lone Grass, Male Tabaxi Fighter 1
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Irann Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is dressed in earthy colors with a yellow and violet handkerchief worn on her left side. She sports a flattop hair cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a ruthless business woman, a trait she acquired from her mother.

History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Irann took refuge in the large cave and found the beat up bastard sword and armor she uses now. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Athletic, Passionate, Entrepeneur, Fighting. Bonds: Nature, Enemies. Occupation: Laborer

Voice: Shortens vowels

Attributes [hide]

Irann Withrethin, Female Half-Elf Druid 1
Medium (4'7") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Banded mail.


Social Check DCs


Pallabar Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears baggy blue pantaloons and a black scarf. His chestnut hair is cut short. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is a Chromatic Dragon in disguise. He helped his mother out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and obtaining odd cultural elven artifacts is his passion

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Job. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Pallabar Musgraben, Male Gnome Commoner 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)10 (+0) 13 (+1)8 (-1) 9 (-1)10 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1300 sp. 1 Masterwork Common Melee.


Social Check DCs


Bolhild Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is typically in her Interpreter uniform. With bright black hair. She has hazel eyes and a brown hat with a pastel feather.

Personality: She snorts whenever she laughs or is feeling confident. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born blind and as such lacked many opportunities for work. She moved out south to avoid the crime she committed. She has drifted from career to career and currently works as a Interpreter.

Motivation: She's attracted to the PC; and she feels that her past leaves her morally obligated to help

Ideals: Joker. Flaws: Disease. Bonds: Job, Criminal record, Has a crush. Occupation: Interpreter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bolhild Goldfinder, Female Dwarf Druid 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)7 (-2) 14 (+2)7 (-2)
Skills Arcana +0, Deception +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp. 3 Alchemist’s fire.


Social Check DCs

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