Flask Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 6'5". She prefers to wear flannel. Her yellow fur is kept up in a ponytail inside a top hat. Her blue eyes lackadaisically let the world flow into them.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She misses her home and complains about the freezing weather, even in summer.
History: Born to a Server, her father struggled to pay the bills. Flask was born on a far northern island where she grew up under the tutelage of her father, an expert Gardener. She has since lost track of the people in her past.
Motivation: She feels the way she acts is they only way to get by in the world; and find a way to reverse the transformation of her sister
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Poor, Family. Occupation: Gardener
Voice: Stutters
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp.
Tree In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'0" southern woman, she wears a pastel shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She has styled her black fur well, parting it to the right. Her yellow eyes are passionate and lively.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She got into the Architect business at a young age. A gifted student she started as a Carter, but she got bored and became a Architect. Since then, she has sought to make the best of life.
Motivation: She's attracted to the PC; and she has a crush on the local carter
Ideals: Joker, Optimist. Flaws: Impulsive. Bonds: Job, Has a crush. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 12 (+1) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 500 sp. Red-brown spinel (70 gp).
Pyntle Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She has wavy red hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She also has developed a complete distrust of the Merchant profession.
History: She was born in the east, but her parents moved at a very young age to the north. She was an apprentice working in her father's forge. She left for the east, certain she would find work there.
Motivation: Regain custody of her daughter; and wants to raise her children well
Flaws: Insomniac. Bonds: Attractive, Family, Job, Immigrant. Occupation: Glassblower
Voice: Breathy voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 600 sp.
Zedaar Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'7" western man, he is well dressed, but even with his fine clothing he looks run-down. His crest is rusty and curly. He has several tiny ruby earrings on each ear.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of a Cook, who enjoyed hunting, Zedaar was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has money and likes to spend it; and meet up once more with his childhood friend
Flaws: Antagonistic. Bonds: Rich, Adventurer, Nature, Attractive. Occupation: Apothecary
Voice: Dutch accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.
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