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NPC Generator

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Advanced [show]


Suhnae Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is singed and shortened. His thin eyebrows rest above his beady gray eyes.

Personality: Suhnae wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To unite with his brother; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Gifted. Flaws: Ugly, Insane. Bonds: Criminal record, Family. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Suhnae Netyoive, Male Half-Elf Fighter 1
Medium (5'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 4 (-3)8 (-1)
Skills Acrobatics +3, Survival -1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 150 gp. Black pearl (200 gp).


Social Check DCs


Ulfgar Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case, and is pretty ugly. His black hair is unkempt and raggedy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He does not trust anyone and sleeps with one eye open.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Flaws: Ugly, Insane, Insomniac, Mundane. Bonds: Poor. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Ulfgar Stoutale, Male Dwarf Cleric 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp. Lapis lazuli (6 gp).


Social Check DCs


Spear Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown coat over a red low-cut shirt, and a broad hat upon his head. His fur is gray and curly. He has copper eyes and a brown hat with a red feather.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in a small forest village. He was an apprentice working in his mother's forge. He struck the Sage job and began his own company from there.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Flaws: Shy. Bonds: Family, Nature, Job, Religious. Occupation: Sage

Voice: Hissing voice

Attributes [hide]

Spear Running, Male Tabaxi Bard 1
Medium (6'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 8 (-1)13 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Just what you see.


Social Check DCs


Herleva Clare, Female Human [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her rapier always slung over her shoulder. Her hair is greying and her face has many wrinkles. She has a dull look in her violet eyes.

Personality: Herleva hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city she treasured whatever gifts she got. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Balancing her hectic life and new Masseuse responsibilities is difficult; and she is unsatisfied with her job

Ideals: Artistic, Justice. Bonds: Poor, Criminal record, Job. Occupation: Masseuse

Voice: Switch between two voices

Attributes [hide]

Herleva Clare, Female Human Commoner 2
Medium (4'9") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)11 (+0) 7 (-2)8 (-1)
Skills Acrobatics +1, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 160 gp. Hematite (11 gp).


Social Check DCs

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