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NPC Generator

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Advanced [show]


Shamil Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has shaved her head bald. Her eyes, though not visible through her cowl, are amber.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is used to getting what she wants. In part because she is a meticulous planner.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Shamil was left her mother's suit of armor and trained in its use and care. She now spends her time doing works of charity.

Motivation: She wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist, Professionalism. Bonds: Military. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Shamil Garrick, Female Gnome Wizard 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


William Winterbourne, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With bright blonde hair and a scraggly beard. His violet eyes dart from person to person.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. William's father didn't care for him much, and the feeling was mutual. After a long history of fighting, William and his spouse have recently divorced.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Engraver

Voice: Loud with bravado

Attributes [hide]

William Winterbourne, Male Human Adept 2
Medium (6'4") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)10 (+0) 10 (+0)8 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp. Brass mug with jade inlays (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Masterwork studded leather.


Social Check DCs


Breena Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a tan vest and prefers white and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her whole body is exceptionally muscular. Her blonde hair is knotted and matted. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Breena will drive conversation. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a Guard, her mother struggled to pay the bills. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Guard they were divorced and she won custody of their daughter. She worked as a Sculptor, and she later adopted a second daughter.

Motivation: An old rival family wants her found.

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Family, Poor. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Breena Miggledy, Female Gnome Cleric 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 6 (-2)5 (-3) 8 (-1)17 (+3)
Skills Animal Handling +1, Performance +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Carnelian (70 gp).


Social Check DCs


Cora Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is singed and shortened. She wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. When she's not drinking or sleeping the drinks off, she's doing music.

History: She was always a brilliant, if unscrupulous mind. She has had some formal music training, and achieved minor success. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She feels kind of lost in life.

Ideals: Artistic, Logical. Flaws: Ugly, Depressed, Insane. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Cora Smoothhands, Female Halfling Commoner 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)11 (+0) 10 (+0)7 (-2)
Skills Deception +0, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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