Cory Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple violet robe with grey stripes complete with hood. His brown hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He invites people to come help in his community garden.
History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he's looking for his big break
Ideals: Artistic, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Dyer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 2)
Armor Class 6
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 3 (-4) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d6+0, Ranged -2 / 1d6-4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 60 gp.
Phelaia Vice, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, she is not a threatening figure. She has no hair. Her gold eyes lackadaisically let the world flow into them.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A powerful wizard made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the west; and doesn't want to be a bounty hunter and was forced into it by her family
Ideals: Entrepeneur, Joker. Flaws: Ugly, Insomniac. Bonds: Mentor. Occupation: Bounty Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1000 cp. A delicate silver chain set with a tourmaline (10 gp).
Thamior Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his sai and is in decent physical shape. He has a very tight haircut. He has a tattooed face.
Personality: Calm and collected, he is a well trained Bounty Hunter. He is able to make almost anything out of random pieces of junk.
History: He was born into a rich family. After coming to the age of reason, Thamior took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Depressed. Bonds: Job, Rich. Occupation: Bounty Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 8 (-1) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Elven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Ralf Haley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. His green eyes peer out from beneath his small grey hat.
Personality: He is witty, but his monotone delivery comes off as unnerving He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Sculptor and found it very stressful. He's also a talented Herbalist, but doesn't like to broadcast it.
Motivation: He feels the way he acts is they only way to get by in the world; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Joker, Impeccable. Bonds: Rich, Job, Adventurer. Occupation: Sculptor
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!