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NPC Generator

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Advanced [show]


Anselm Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has no hair. His green unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Half-Orc culture. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Miner father left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Half-Orc compassion; and wants to work out more often

Ideals: Entrepeneur, Athletic. Flaws: Ugly, Disease, Racist. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Anselm Harper, Male Half-Elf Adept 1
Medium (5'10") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)7 (-2) 10 (+0)15 (+2)
Skills Acrobatics +0, Nature +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 pp.


Social Check DCs


Nicor Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. He has chestnut hair. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Selfish. Bonds: Attractive, Slave. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Nicor Elusive, Male Tiefling Warlock 1
Medium (6'7") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)8 (-1) 5 (-3)8 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs


Tree Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear brown pants and tee shirts. His black fur is thinning but still full. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His father raised him in a mountain cabin. His parents enrolled him in a Warrior school at a young age so that he could practice his psionic talents. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Nature, Family. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Tree Grass, Male Tabaxi Warrior 1
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)6 (-2) 11 (+0)13 (+1)
Skills History +0, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs


Foxilon Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears white leather gloves, a white jacket, and tight pants. He has a very tight haircut. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Bounty Hunter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac; and he wants nothing more than to rejoin the army

Flaws: Ugly, Disease. Bonds: Job, Criminal record, Military. Occupation: Sailor

Voice: Boston accent

Attributes [hide]

Foxilon Brightmoon, Male Halfling Aristocrat 3
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +5, Athletics +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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