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NPC Generator

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Advanced [show]


Zook Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is brown and curly. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.

History: Zook was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to clean up the streets

Ideals: Pacifist. Bonds: Enemies, Poor, Job, Guardian. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Zook Nackle, Male Gnome Expert 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 19 (+4)6 (-2) 15 (+2)9 (-1)
Skills Nature +0, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. Moss agate (8 gp).


Social Check DCs


Mardred Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears baggy brown pantaloons and a white scarf. Her chestnut hair is well kept. Her brown eyes are passionate and lively.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is obsessed with a lost civilization.

History: The child of a Scribe, who enjoyed hunting, Mardred was taken on many hunting expeditions. Her father had invested heavily in several trade routes and wanted her to inherit them. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is wracked by social anxiety; and she's looking for her big break

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Nature, Rich. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Mardred Goldfinder, Female Dwarf Adept 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)12 (+1) 8 (-1)14 (+2)
Skills Insight +1, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Caramip Leffery, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a blue collared shirt and grey skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She has a long blonde ponytail with little hanging trinkets. Her face is scarred and worn.

Personality: She is mildly Gnome supremacist, though she does not identify as such. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Caramip is combative with any and all who dare try her patience in the slightest.

History: She was born to loving parents in a slum to the north. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Elven people; and elven compassion

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Poor, Immigrant. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Caramip Leffery, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 10 (+0)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +1, Arcana +5
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Auran, Infernal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 700 sp.


Social Check DCs


Charles Snape, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy grey pantaloons and a brown scarf, and sports empty pouches on his belt. He has wavy golden hair. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Criminal record. Occupation: Sellsword

Voice: Spanish accent

Attributes [hide]

Charles Snape, Male Human Monk 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)12 (+1) 13 (+1)7 (-2)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp. Silver pearl (60 gp).


Social Check DCs

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