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NPC Generator

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Advanced [show]


Philomena Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her long silver hair reaches down to her waist. Her fair skin shows little sign of her aristocratic breeding.

Personality: She acts crazy and hedonistic. Philomena is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born in the north to a Dyer, Philomena learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a Dyer soon after.

Motivation: Wants to open a new tavern; and balancing her hectic life and new dyer responsibilities is difficult

Flaws: Hedonist. Bonds: Attractive, Family, Job, Poor. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Philomena Warmwater, Female Halfling Bard 1
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 10 (+0)7 (-2) 6 (-2)14 (+2)
Skills Nature +0, Performance +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp. 2 Thunderstones.


Social Check DCs


Trym Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'0" and is dressed in earthy colors with a white and brown handkerchief worn on her right side. Her right hand appears badly burned and disfigured. Her brown hair is unkempt and raggedy. She has gleaming, smiling gray eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. The war was a terrible time for her, and Trym does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born a particularly ugly child, much to the horror of her parents. When Trym reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle.

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Trym Leagallow, Female Halfling Ranger 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 5 (-3)8 (-1) 13 (+1)16 (+3)
Skills Athletics -1, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 90 gp.


Social Check DCs


Valorean Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a long, green cloak. His blue crest is long and unkept. His fierce gold eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Valorean took refuge in the ruined castle and found the beat up dagger and armor he uses now. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: A strong sense of loyalty to Tiefling people.

Flaws: Ugly, Racist. Bonds: Job, Military, Nature. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Valorean Baharoosh, Male Dragonborn Rogue 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)10 (+0) 8 (-1)7 (-2)
Skills Medicine +1, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 13000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dalgal Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is silver, silky, and of moderate length. He has violet eyes and a brown hat with a red feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to make almost anything out of random pieces of junk.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: He is content; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Dalgal Eversharp, Male Dwarf Bard 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)11 (+0) 7 (-2)11 (+0)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Just what you see.


Social Check DCs

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