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NPC Generator

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Advanced [show]


Left-Handed Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a grey scarf, and carries maces. He wears a small hat to cover his moderate length black fur. His thin eyebrows rest above his beady blue eyes.

Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Left-Handed reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Job, Military. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Left-Handed Shore, Male Tabaxi Expert 1
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)12 (+1) 8 (-1)17 (+3)
Skills Acrobatics +1, Insight +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Manfred Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a dagger on it. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He has always had a great fascination with Dragonborn culture. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Scottish accent

Attributes [hide]

Manfred Hackney, Male Human Warrior 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 7 (-2)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Tharivol Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. With bright auburn hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. He has all his life been fascinated with painting.

History: He was raised in a white middle class family as the only child. Tharivol liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Artistic. Flaws: Insane, Mundane. Bonds: Poor, Nature, Family. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Tharivol Xistsrith, Male Elf Adept 1
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)5 (-3) 13 (+1)7 (-2)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Lorilla Reese, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her golden hair up. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She speaks before she thinks and is too direct. She has all her life been fascinated with poetry.

History: She was born the only child of a wealthy merchant. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Retire the richest woman in the east; and she is not mentally stable, and does not behave rationally

Ideals: Artistic, Entrepeneur. Flaws: Impulsive, Insane. Bonds: Attractive. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Lorilla Reese, Female Gnome Ranger 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)12 (+1) 9 (-1)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Violet garnet (300 gp).


Social Check DCs

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