Boddynock Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a colorful flower in his red hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in a small plains village. Through the years after Boddynock was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Boddynock's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Roofer
Voice: Spanish accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 13 (+1) | 7 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 700 sp.
Andram Delight, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a large green jacket. His hair is short and chestnut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: The child of eastern immigrants he idolized his mother. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has recently gotten a pet goose that steals things from people.
Motivation: To unite with his brother; and he is a bit of a kleptomaniac
Ideals: Passionate, Justice. Bonds: Poor, Criminal record, Immigrant, Family. Occupation: Bounty Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 210 gp. 1 Masterwork Uncommon Weapon.
Jaxi Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, she is not a threatening figure. She wears her copper crest up. Her eyes are a pleasant gold.
Personality: Jaxi hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: A powerful necromancer made her what she is. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: Many illithids want her driven away; and a deep hatred of illithids
Ideals: Artistic, Impeccable. Bonds: Mentor, Adventurer, Enemies. Occupation: Armorer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 90 gp. Malachite (5 gp).
Gilbert Rutherford, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears just a grey suit. His right hand appears badly burned and disfigured. His blonde hair is slicked back into a classic pompadour. His half smiles and amber eyes are beguiling and draw you in.
Personality: Gilbert wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Disciplined, Logical. Bonds: Attractive, Adventurer. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 8 (-1) | 5 (-3) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 1 Masterwork Common Ranged Weapon.
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