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NPC Generator

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Lvl.
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Advanced [show]


Cask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. His broad hat is riddled with cuts and holes. His eyes are green and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a slaver, Cask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He has achieved small success as a Glassblower.

Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Mentor, Job, Adventurer. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Cask On the Water, Male Tabaxi Rogue 2
Medium (6'5") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)8 (-1) 6 (-2)8 (-1)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). 1 Half-Plate.


Social Check DCs


Kathra Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'10" and wears dark leathers with embroidery. Her right leg appears badly burned and disfigured. Her hair is greying and her face has many wrinkles. She has several tiny sapphire earrings on each ear.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Kathra lived on a farm with her father, near the main road leading to a nearby town. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She used her abilities to travel the world and help people.

Motivation: An old rival family wants her found.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Kathra Gorunn, Female Dwarf Commoner 1
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)8 (-1) 8 (-1)9 (-1)
Skills Insight +1, Nature +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Naill Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he very much looks the part of a Bather. He wears his blonde hair up. His ears are large.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Naill enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Naill was left his father's suit of armor and trained in its use and care. He now owns his own business.

Motivation: Sabotage a competitor.

Flaws: Ugly, Mundane, Hedonist. Bonds: Job, Military. Occupation: Bather

Voice: Spanish accent

Attributes [hide]

Naill Berevan, Male Half-Elf Warrior 1
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 5 (-3)9 (-1) 11 (+0)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. 1 Tanglefoot bags.


Social Check DCs


Ombul Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He wears a white broad hat and white clothes. He keeps his white hair in a flapper bob. He has amber eyes and a white hat with a grey feather.

Personality: Ombul speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born on a small isolated farm. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Detective.

Motivation: Sabotage a competitor.

Ideals: Impeccable, Logical. Bonds: Job, Nature. Occupation: Detective

Voice: Pronounces O like U

Attributes [hide]

Ombul Jamjar, Male Halfling Commoner 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs

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