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NPC Generator

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Gilbert Kendall, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. This brown eyed northerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Shy. Bonds: Slave, Job, Criminal record. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gilbert Kendall, Male Human Rogue 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)6 (-2) 11 (+0)14 (+2)
Skills Deception +4, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp. Pink pearl (160 gp).


Social Check DCs


Dimble Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His black hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to find somewhere to settle down

Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Poor, Attractive. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Dimble Fiddlefen, Male Gnome Expert 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Silvo Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears white cloth garments or leather armor. He has a very tight haircut. His blue eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He has worked as a Armorer like his mother before him.

Motivation: Retire the richest man in the north; and he'd like to take his coworkers down a peg

Ideals: Justice, Entrepeneur. Bonds: Nature, Job. Occupation: Armorer

Voice: Middle-eastern accent

Attributes [hide]

Silvo Hogcollar, Male Halfling Bard 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)9 (-1) 8 (-1)15 (+2)
Skills Arcana +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Coral (110 gp).


Social Check DCs


Barakas Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has dyed his greying blue hair a little too much giving a sharp blue color. He wears an eyepatch.

Personality: He loves telling others what to do and how they should feel about things. He is a very good compulsive liar and kleptomaniac.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Tanner job and began his own company from there.

Motivation: Money/treasure.

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Criminal record, Job. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Barakas Brilliance, Male Tiefling Commoner 2
Medium (6'10") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)10 (+0) 6 (-2)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1900 sp.


Social Check DCs

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