Gormogord Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. He has wavy silver hair. His blue eyes dart from person to person.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the east to a Stableman, Gormogord learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Job, Has a crush. Occupation: Stableman
Voice: French accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 4 (-3) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 6000 cp.
Alex Clare, Male Human [Permalink]
Personal [hide]
Description: This northern man wears a fancy grey suit. His clothes are grease stained in places. His long auburn hair is drawn into a two foot long braid. His eyes are a pleasant amber.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Alex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Alex's homeland. Alex decided to take the middle way and become a bodyguard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Military. Occupation: Mortician
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Silk rope.
Burana Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman prefers to wear flannel, and a wedding ring on her left hand. She keeps her long silver crest kept up in a rat tail. She wears large thick round spectacles.
Personality: She is irascible and easily irritated. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She comes from a rich northern family. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now mingles about in high society.
Motivation: She is greedy; and she wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: In love, Military, Rich, Religious. Occupation: Ploughman
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 7 (-2) | 13 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 60 gp.
Kilia Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing colorful clothing, dressed as a Sellsword. She has done her best to style her auburn hair to look like a famous performer. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born the only child of a wealthy merchant. Her mother was very strict, and drilled into her lessons on being the perfect lady. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and nothing but the best is good enough for her
Ideals: Disciplined, Philantrophist, Entrepeneur, Impeccable. Flaws: Ugly, Greedy. Occupation: Sellsword
Voice: Smooth and feminine
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. Silver comb with moonstones (100 gp). 1 Masterwork Uncommon Weapon.
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