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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Baern Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the sun god on his torso. He has a moderate pudge and is not very fit. He has styled his golden hair well, parting it to the right. He wears an eyepatch.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He got into the Engraver business at a young age. His father was a soldier and died while he was still young. Baern was left his father's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Engraver.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly. Bonds: Criminal record, Enemies, Job, Military. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Baern Stoutale, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 700 sp.


Social Check DCs


Gerard Colby, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man wears a grey costume with the symbols of death on his torso. His chestnut hair, when down, is lengthy. He has gray eyes.

Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Sage profession.

History: Sold as a small child to a brothel owner, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Athletic. Flaws: Insane. Bonds: Job, Mentor, Immigrant. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Colby, Male Human Warrior 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 4 (-3)10 (+0) 7 (-2)12 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ernest Vance, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born at the edge of vast plains. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Poor, Attractive, Religious, Nature. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Ernest Vance, Male Human Paladin 2
Medium (6'3") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Menny Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears light armors faded through time and improper care. Her brown hair is matted, messy, and big. Her eyes are likewise blue.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born a particularly ugly child, much to the horror of her parents. Menny liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She used her abilities to travel the world and help people.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Hedonist. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Menny Albaratie, Female Gnome Expert 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 16 (+3)11 (+0) 10 (+0)6 (-2)
Skills Athletics +0, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1500 sp.


Social Check DCs

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