Nurkara Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is generally well dressed albeit a few years behind the times. Her long auburn hair reaches down to her waist. She has a tattooed face.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She feeds upon the attention of others.
History: The child of a Mayor, who enjoyed hunting, Nurkara was taken on many hunting expeditions. From her teen years she was always beautiful and desirable, so people have always doted on her. Being a Bellfounder kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to have a good time and be beloved; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Disciplined, Optimist. Bonds: Attractive, Nature, Criminal record. Occupation: Bellfounder
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Pink pearl (160 gp). 1 Masterwork Common Melee.
Flask Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft green waves gently in the breeze. She keeps her orange fur in a flapper bob. She wears a mask on her face.
Personality: Flask hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Flask studied abroad. She dropped out of school before completing her studies. She has dedicated herself to building a better trade route.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Ideals: Artistic, Gifted, Logical. Bonds: Rich, Adventurer. Occupation: Unemployed
Voice: Scratchy, weak
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Zykroff Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She has a moderate pudge and is not very fit. She has dyed her greying green crest a little too much giving a sharp green color. Her eyes, though not visible through her cowl, are red.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her job bores her to no end. She has decided to make it more interesting.
History: She was born several months after her father was called into army service. Brilliant and gifted she never wanted to apply herself. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Seeks redemption.
Ideals: Gifted. Bonds: Attractive, Adventurer, Criminal record, Military. Occupation: Bellfounder
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp.
Ethereal In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her fur is short and beige. She tend to wears goggles to shield her eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Sold as a small child to a wizard, Ethereal was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Weaver responsibilities is difficult; and she'd like to take her coworkers down a peg
Flaws: Shy, Depressed. Bonds: Rich, Job, Mentor. Occupation: Weaver
Voice: Timid voice
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. Blue quartz (4 gp).
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