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NPC Generator

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Advanced [show]


Nora Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a lot of dark rich colors, with gold accents. Her moppish auburn hair is in a traditional bowl cut. She is baby faced.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. A true patriot, Nora would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born at the edge of vast mountains. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military, Nature. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nora Brazzik, Female Dwarf Wizard 1
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 9 (-1)10 (+0)
Skills Arcana +3, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp.


Social Check DCs


Bertram Tyndall, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear grey clothing when he does not wear armor. His black hair is knotted and matted. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He feeds upon the attention of others.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bertram took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He inherited the family business which he has now maintained for 9 years.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Nature, Job, Religious. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Bertram Tyndall, Male Human Druid 2
Medium (5'11") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)8 (-1) 12 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 290 gp. 3 Smokesticks.


Social Check DCs


Grumbar Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear white clothing when he does not wear armor. His black hair is thinning but still full. His hazel eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy and tries to find solutions quickly.

History: He was born in a small mountains village. He worked as a nervous Doctor and found it very stressful. He has drifted from career to career and currently works as a Doctor.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Flaws: Shy, Lazy. Bonds: Nature, Job, Rich. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Grumbar Springfield, Male Half-Orc Paladin 1
Medium (5'11") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)8 (-1) 10 (+0)4 (-3)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Duergath Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears brown trousers with grey and pastel striped suspenders. He wears various colorful collared shirts. His white hair is unkempt and raggedy. His thin eyebrows rest above his beady gray eyes.

Personality: Aggressive, abrasive, and angry, Duergath embodies much of what other species detest in the Dwarves. Around other people he will do his best to conceal his emotions and appear jolly.

History: Duergath lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers.

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Family. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Duergath Silveraxe, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)8 (-1) 11 (+0)9 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 330 gp.


Social Check DCs

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