Gynnie Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: Standing 3'0", this woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair, while still mostly chestnut, has prominent grey streaks. She wears large thick round spectacles.
Personality: Her tongue was cut out and she uses sign language. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth she was tutored by a cruel and relentless mentor. Her father was a soldier and died while she was still young. Gynnie was left her father's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Mentor, Military. Occupation: Courier
Voice: pre-pubescent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 14 (+2) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp.
Gildmak Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized amber on his left hand. His brown hair is cut short. His half smiles and green eyes are beguiling and draw you in.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great joy in being the best Mercenary in town.
History: Born in the east to a Mercenary, Gildmak learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Bonds: Attractive, Rich, Job, Immigrant. Occupation: Mercenary
Voice: German accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp.
Howard Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a white costume with the symbols of the sun god on his torso. His blonde hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.
Personality: Howard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Howard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To protect his home.
Ideals: Artistic, Opinionated. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Barkeep
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 6 (-2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1000 cp.
Willow Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her long blonde hair kept up in a rat tail. She has a dull look in her brown eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is obsessed with finding treasure.
History: Willow was born with her mother's beautiful face. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was always very intelligent and has formed a secret society of freemasons.
Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved
Ideals: Philantrophist, Optimist. Flaws: Secretive. Bonds: Adventurer, Attractive. Occupation: Hunter
Voice: Scottish accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 6 (-2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. 1 Hourglass.
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