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NPC Generator

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Advanced [show]


Richard Shelly, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is almost excessively polite to everyone, even when angry. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Richard lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and to reunite with his absent father

Ideals: Logical. Flaws: Shy. Bonds: Rich, Attractive, Family. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Richard Shelly, Male Human Cleric 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)6 (-2) 13 (+1)12 (+1)
Skills Acrobatics +4, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp.


Social Check DCs


Shump Clayden, Male Half-Orc [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. His white hair and beard is wavy and long. He has a tattooed face.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is an amazing painter.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by brigands. Shump was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: A strong sense of loyalty to Human people.

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Enemies. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Shump Clayden, Male Half-Orc Fighter 1
Medium (6'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)2 (-4) 14 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nuraval Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with Stetson hat. His hair is chestnut and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and nothing but the best is good enough for him

Ideals: Joker, Impeccable. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Priest

Voice: Speaks with a cold

Attributes [hide]

Nuraval Bofdann, Male Dwarf Paladin 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)15 (+2) 13 (+1)5 (-3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 160 gp. Tiger eye turquoise (4 gp).


Social Check DCs


Myria Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing a perfectly clean shirt and pair of pants. She has shaved her head bald. She wears crescent spectacles with a black brim.

Personality: Calm and collected, she is a well trained Sage. She receives visions of the future at random moments

History: Gifted from a young age, Myria studied abroad. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.

Motivation: To share knowledge with the world; and to be a scribe again

Ideals: Gifted, Logical. Flaws: Addict. Bonds: Attractive, Job, Poor. Occupation: Sage

Voice: German accent

Attributes [hide]

Myria Underfoot, Female Halfling Cleric 3
Small (3'1") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. 4 Smokesticks. 2 Tanglefoot bags. 7 Acid flasks.


Social Check DCs

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