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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tervaround Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan tunic with white highlights, and long yellow pants that bunch up around her shoes. She has a slight overbite and is overall scrawny. Her white hair is singed and shortened. Her gray eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing herself, she comes off as nervous. She is a very good compulsive liar and kleptomaniac.

History: Gifted from a young age, Tervaround studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She's attracted to the PC; and she wants to get laid

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Criminal record, Job, Has a crush. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Tervaround Umbodoben, Female Gnome Commoner 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)7 (-2) 14 (+2)18 (+4) 12 (+1)12 (+1)
Skills Insight +3, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Terran, Giant, Sylvan, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple -2

Possessions: 7000 cp.


Social Check DCs


Heward Shelly, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple brown robe with yellow stripes complete with hood. He has a long auburn beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. Energy wise he seems alert and responsive.

History: Heward was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Poor, Adventurer. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Heward Shelly, Male Human Warrior 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 11 (+0)15 (+2) 9 (-1)13 (+1)
Skills Medicine +1, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Abyssal, Celestial
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Ekemon Swift, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Insomniac. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Ekemon Swift, Male Tiefling Adept 1
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1000 cp. Smoky quartz (20 gp).


Social Check DCs


Dara Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and likes to wear ponchos typically of a light blue in addition to tight pants. She keeps her long black hair kept up in a rat tail. Her eyes, though not visible through her cowl, are gray.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is lazy and tries to find solutions quickly.

History: Born to a poor family in the city she treasured whatever gifts she got. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She has achieved small success as a Shepherd.

Motivation: She wants revenge against illithids; and many illithids want her driven away

Ideals: Athletic, Joker. Flaws: Lazy. Bonds: Poor, Job, Enemies. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Dara Arnuanna, Female Elf Warrior 1
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 6 (-2)7 (-2) 10 (+0)11 (+0)
Skills Athletics +0, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 pp.


Social Check DCs

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