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NPC Generator

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Advanced [show]


Syllin Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her blonde hair is unkempt and raggedy. Her ears are large.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born to a Glassblower, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She feels the way she acts is they only way to get by in the world; and to reunite with her absent father

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Family. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Syllin Martell, Female Half-Elf Aristocrat 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: An abacus with copper, silver and gold markers (40 gp). 3 Antitoxin.


Social Check DCs


Dadalan Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large black jacket. His crest is short and green. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Insane, Mundane. Bonds: Poor, Enemies, Job. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Dadalan Dhyrktelonis, Male Dragonborn Wizard 2
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)8 (-1) 8 (-1)9 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Ar-Kaius Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears white painted combat armor at almost all times. He has a small bristly mustache and wavy chestnut hair. His eyes are green and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a criminal king-pin and mafia family Ar-Kaius abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined, Gifted. Bonds: Criminal record, Adventurer. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Ar-Kaius Marleigh, Male Half-Orc Barbarian 1
Medium (6'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)10 (+0) 9 (-1)5 (-3)
Skills Acrobatics +1, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Ahlyssa Thorpe, Female Human [Permalink]

Personal [hide]

Description: Standing 4'8", this woman has a large grey mantle and cape that has been intricately interwoven into her white robe. Her silver hair is wavy and long. Her face is covered beneath a completely black helmet.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She is an amazing painter.

History: She comes from a rich northern family. After coming to the age of reason, Ahlyssa took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent father; and many giants want her driven away

Ideals: Gifted. Bonds: Enemies, Rich, Family. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Ahlyssa Thorpe, Female Human Bard 1
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 4 (-3)14 (+2) 9 (-1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Giant, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: Just what you see.


Social Check DCs

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