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NPC Generator

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Advanced [show]


Grumbar Clayton, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears many layers of old clothing at all times. He keeps his white hair in a pixie cut. His brown eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of brigands once and for all.

History: Born in the north to a Merchant, Grumbar learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Expand his business.

Flaws: Ugly, Shy. Bonds: Poor, Enemies, Job, Religious. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Grumbar Clayton, Male Half-Orc Barbarian 2
Medium (5'6") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 8 (-1)9 (-1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Orc, Draconic, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Norsko Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his rapier ready. With bright silver hair and a scraggly beard. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Bonds: Criminal record, Military, Nature, Adventurer, Job. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Norsko Harper, Male Half-Orc Rogue 2
Medium (6'7") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)4 (-3) 12 (+1)9 (-1)
Skills History -1, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Thamior Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of bastard swords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His auburn hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He acts crazy and hedonistic. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Thamior lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Painter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His relatives are trying to arrange a marriage; and retire the richest man in the south

Ideals: Entrepeneur, Fighting. Flaws: Hedonist. Bonds: Attractive, Family. Occupation: Bather

Voice: Posh accent

Attributes [hide]

Thamior Netyoive, Male Elf Expert 1
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)11 (+0) 5 (-3)8 (-1)
Skills Animal Handling -1, Survival -1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. Chrysoprase (30 gp).


Social Check DCs


Halander Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his bastard sword. He has styled his chestnut hair well, parting it to the left. He has gleaming, smiling amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Halander is combative with any and all who dare try his patience in the slightest.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Halander was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Halander's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Halander Tosscobble, Male Halfling Commoner 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 11 (+0)12 (+1)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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