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NPC Generator

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Advanced [show]


Seven Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'4", this woman wears a brown top hat and brown clothes. Her fur, while still mostly gray, has prominent grey streaks. Her eyes are green.

Personality: She is business-like. She takes instructions and follows them to the letter. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a criminal king-pin and mafia family When Seven reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture

Ideals: Professionalism. Flaws: Fearful. Bonds: Criminal record, Military. Occupation: Baker

Voice: Pronounces difficult words wrong

Attributes [hide]

Seven Of Wine, Female Tabaxi Druid 2
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 10 (+0)6 (-2)
Skills Insight +2, Religion +5
Senses Passive Perception 10
Languages Common, Giant, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 210 gp. 2 Antitoxin.


Social Check DCs


Vistra Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'2". She wears clothing that is held on in multiple layers but all of it is in poor condition, and her gloved hand is found clutching a rapier. Her brown hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is lazy and tries to find solutions quickly.

History: She was raised in a white middle class family as the only child. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels kind of lost in life.

Flaws: Shy, Lazy, Mundane, Depressed. Bonds: Poor. Occupation: Bellfounder

Voice: Posh accent

Attributes [hide]

Vistra Helcral, Female Dwarf Wizard 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 9 (-1)14 (+2) 10 (+0)8 (-1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Verna Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a white armored body suit, with a simple blue line shooting up and back down and is in decent physical shape. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Overbrimming with self-confidence, Verna isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and several ex partners dislike her way of doing things and want revenge

Ideals: Impeccable, Gifted. Bonds: Enemies, Adventurer. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Verna Copperkettle, Female Halfling Warlock 2
Small (2'8") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 8 (-1)6 (-2) 9 (-1)11 (+0)
Skills Investigation +0, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 pp. 1 Magnifying glass.


Social Check DCs


Menny Ningel, Female Gnome [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and typically wears blue cloth garments or leather armor. Her skin is also unnaturally pale. Her hair is long and brown with streaks of chestnut, and is pulled back with small blue clips. Her eyes are hazel and catlike.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in a small village she learned the ways of the warrior from her father. Through the years after Menny was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Menny's father didn't care for her much, and the feeling was mutual. She's also a talented Spy, but doesn't like to broadcast it.

Motivation: To be a Spy again.

Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Menny Ningel, Female Gnome Druid 1
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Red-brown spinel (70 gp).


Social Check DCs

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