Mumpena Reese, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She is muscular with a powerful set of arms. She has silver hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barber arts, while her father instructed her in etiquette, music and courtly manner. Through the years after Mumpena was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Mumpena's mother didn't care for her much, and the feeling was mutual. She's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg; and she is greedy
Flaws: Addict, Impulsive, Antagonistic. Bonds: Job, Rich. Occupation: Barber
Voice: Timid voice
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 9 (-1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2300 sp.
Krakhorn Bradshaw, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears bulky black painted plate armor. With a patchy white beard and wild white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Born to a Priest, his mother struggled to pay the bills. After coming to the age of reason, Krakhorn took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Someone believes him a fraud; and many brigands want him driven away
Ideals: Disciplined, Gifted. Flaws: Insomniac. Bonds: Enemies, Poor. Occupation: Assassin
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
Possessions: 20 gp. Silver pearl (140 gp). 1 Banded mail.
Vanchu Clayton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She is renowned for her bright black dresses and hats. Her red hair is drawn into a tight pony tail with a butterfly scrunchie. She wears crescent spectacles with a black brim.
Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Druid school at a young age so that she could practice her arcane talents. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and she's repulsed by the pc
Ideals: Gifted. Flaws: Racist, Impulsive, Antagonistic. Bonds: Job. Occupation: Architect
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 11 (+0) | 7 (-2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp. Silver chalice with lapis lazuli gems (100 gp).
Sannl Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'1". She wears baggy grey pantaloons and a violet scarf. Her chestnut hair is unkempt and raggedy. She wears round tiny glasses practically rammed into her face.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in the west to a Healer, Sannl learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Healer. She's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Job. Occupation: Healer
Voice: Old thin voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 7 (-2) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 90 gp.
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