Ekemon Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in green turtlenecks beneath a white coat with pastel slacks. His silver hair is long and unkept. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Painter. He turns his eye from what people do, preferring to live and let live. He also hits on women, regardless of circumstances.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Painter job and began his own company from there.
Motivation: He wants to get laid; and he has a rivalry with the church that dominates his actions
Flaws: Ugly. Bonds: Job, Has a crush, Religious. Occupation: Painter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 5 (-3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Valafar Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. His red hair is lengthy and is close to two feet long. His black unseeing eyes seem to look past you.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Valafar was born the youngest of three triplets. Cursed with vampirism at a very young age, Valafar has worked very hard to control his curse. He now travels the world, in search of power and loot.
Motivation: Regain custody of his daughter; and an old rival family wants him found
Ideals: Entrepeneur. Flaws: Disease, Terse. Bonds: Rich, Adventurer, Family. Occupation: Sculptor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 8 (-1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 200 sp. 1 Tanglefoot bags.
Dagger In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He wears a feathered hat to cover his moderate length gray fur. His blue eyes are slightly larger than normal.
Personality: Abrasive and pushy, he has a hard time making friends. He receives visions of the future at random moments
History: Dagger was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Dagger and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Bowyer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. 1 Masterwork Uncommon Weapon.
Ronwe Care, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 5'5" and prefers to wear green clothing when she does not wear armor. Her left leg appears badly burned and disfigured. Her hair is short and chestnut. Her thin eyebrows rest above her beady white eyes.
Personality: Ronwe is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. As long as the job gets done she does not care how it got done.
History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Apothecary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 14 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Abyssal, Terran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 140 gp. Red spinel (160 gp). 4 Holy water.
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