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NPC Generator

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Advanced [show]


Shax Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. She keeps her long brown hair kept up in a rat tail. Her eyes are likewise black. Her teeth are white and perfect.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Flattery will make her almost putty in your hands.

History: She was born into a rich family. In her 15th year, her parents were killed by a orcs raid, leaving Shax alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by orcs. Shax was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.

Flaws: Terse, Selfish. Bonds: Attractive, Rich, Enemies. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Shax Calm, Female Tiefling Commoner 2
Medium (6'4") Tiefling, True Neutral (CR 2)
Armor Class 8
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 9 (-1)9 (-1) 8 (-1)17 (+3)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 370 gp.


Social Check DCs


Nurkara Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses in grey turtlenecks beneath a tan coat with green slacks. Her tied-back hair is brown. Her fair skin shows little sign of her aristocratic breeding.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born the only child of a wealthy merchant. She dropped out of school before completing her studies. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Nothing but the best is good enough for her; and retire the richest woman in the east

Ideals: Impeccable, Entrepeneur, Logical. Flaws: Secretive. Bonds: Attractive. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Nurkara Battlehammer, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)9 (-1) 10 (+0)8 (-1)
Skills Arcana +1, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 6000 cp. Zircon (20 gp). Iolite (20 gp).


Social Check DCs


Nikki Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is well dressed, constantly wearing a white suit, black shirt, and grey tie. With bright brown hair. She wears round tiny glasses practically rammed into her face.

Personality: She is happy with her job as a Ploughman. She turns her eye from what people do, preferring to live and let live. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: When she was but 7 years old her parents immigrated from the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ploughman. She tends to her Ploughman job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Athletic. Bonds: Job, Slave, Immigrant. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Nikki Greenbottle, Female Halfling Warlock 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 11 (+0)7 (-2) 8 (-1)11 (+0)
Skills Acrobatics +6, Persuasion +2
Senses Passive Perception 9
Languages Halfling
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1100 sp.


Social Check DCs


Seraphina Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red collared shirt and black skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She has a slight overbite and is overall scrawny. Her brown hair is lengthy. Her green eyes are passionate and lively.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for her, and Seraphina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Seraphina was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. When Seraphina reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero.

Ideals: Persistence. Flaws: Depressed. Bonds: Military, Poor, Adventurer. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Seraphina Brightmoon, Female Halfling Wizard 3
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 10 (+0)10 (+0) 9 (-1)6 (-2)
Skills Arcana +2, Insight +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2200 sp. Coral (110 gp). Hematite (13 gp). Chalcedony (20 gp).


Social Check DCs

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