Synthrin Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'6", this woman wears a robe, a symbol of death around her neck, and a dagger on her belt. Her green crest is matted, messy, and big. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, she is a well trained Bellfounder. She is a ruthless business woman, a trait she acquired from her mother.
History: Born to a pair of adventurers, Synthrin grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has set out to sabotage the competition.
Motivation: To reunite with her old friends; and she'd like to take her coworkers down a peg
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Bellfounder
Voice: Indian accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 50 gp. Sard (50 gp).
Dalaba Murnig, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has no hair. She wears crescent spectacles with a black brim.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Bather hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Justice, Optimist. Flaws: Ugly. Bonds: Poor, In love. Occupation: Bather
Voice: Thin and wheezing
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Breena Timbers, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is generally well dressed albeit a few years behind the times. She has moderate length auburn hair. She wears a mask on her face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is skeptical of what others tell her and is slow to trust.
History: Born to a pair of adventurers, Breena grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and obtaining odd cultural elven artifacts is her passion
Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
Drogo Camden, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. He wears his red hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was raised in a forest tribe. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Drogo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Drogo. Being a Seamstress kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Nature. Occupation: Seamstress
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 50 gp.
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