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NPC Generator

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Advanced [show]


Griselda Prescott, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She has the majority of her body covered in plate. Her auburn hair is smooth and relatively long. Her eyes are blue and beady.

Personality: Griselda wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in the east, but her parents moved at a very young age to the west. Griselda was born on a far eastern island where she grew up under the tutelage of her father, an expert Armorer. She moves from town to town, unable to find a place to settle.

Motivation: She is wracked by social anxiety; and she has comitted a past crime that haunts her to this day

Ideals: Disciplined. Flaws: Ugly, Forgetful. Bonds: Immigrant. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Griselda Prescott, Female Human Barbarian 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)7 (-2) 15 (+2)7 (-2)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp. 1 Magnifying glass.


Social Check DCs


Emerald In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. His beige fur is slicked back into a classic pompadour. His copper eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Emerald will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich northern family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert. Flaws: Secretive. Bonds: Rich, Attractive. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

Emerald In the Wind, Male Tabaxi Ranger 1
Medium (6'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 17 (+3)16 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 sp. Brown-green garnet (50 gp).


Social Check DCs


Fragrant Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his falchion. His cinnamon fur is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Selfish. Bonds: Enemies, Religious. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Fragrant Prim Posies, Male Tabaxi Rogue 1
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)14 (+2) 6 (-2)15 (+2)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp.


Social Check DCs


Verna Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: A 2'10" western woman, she wears dark leathers with embroidery. Her hair is long and silver with streaks of chestnut, and is pulled back with small white clips. She has a dull look in her hazel eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born a particularly ugly child, much to the horror of her parents. She helped her mother out around the business and became quite the natural. She struck the Body Guard job and began her own company from there.

Motivation: Revenge; and expand her business

Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Job, Enemies. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Verna Glenfellow, Female Halfling Barbarian 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)8 (-1) 9 (-1)11 (+0)
Skills History +1, Insight +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs

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