Orsik Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'2". He wears loose pants and a collared shirt complete with sweater beneath his coat. With a patchy red beard and wild red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born at the edge of vast plains. Orsik was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Orsik decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To settle down with his crush; and he wants to get laid
Ideals: Entrepeneur. Bonds: Nature, Attractive, Criminal record, Has a crush. Occupation: Blacksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +3
Possessions: 50 gp. Red garnet (150 gp).
Tawna Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a red costume with the symbols of death on her torso. Her hair is black and very short. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is a Cook first and foremost. She believes firmly that knowledge should be universal. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She comes from a rich southern family. Tawna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: To be a Body Guard again.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Cook
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp.
Makaria Open, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'10" northern woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her brown hair up. She wears crescent spectacles with a black brim.
Personality: Makaria speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Makaria lived on a farm with her mother, near the main road leading to a nearby town. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She ran away from her former home and has been making her living as a Crown-heir for the past few years.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Crown-heir
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 gp.
Lance Royal, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He is physically well-built. His golden hair is drawn into a tight pony tail with a cross scrunchie. His eyes are a pleasant blue.
Personality: He acts crazy and hedonistic. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has a crush on the local Server; and regain custody of his daughter
Flaws: Hedonist. Bonds: Family, Slave, Adventurer, Has a crush. Occupation: Sellsword
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 5 (-3) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 130 pp.
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Their contribution stands as a beacon of hope for all adventurers!
