Kildrak Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. He sports a long golden beard, and similarly colored long hair. His eyes are amber and catlike.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in a small mountains village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Human compassion; and money/treasure
Ideals: Gifted. Flaws: Fearful, Racist. Bonds: Rich, Nature, Criminal record. Occupation: Bellfounder
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Ernest Weld, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. His silver hair is heavily combed to the right. He has brown eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also hits on women, regardless of circumstances.
History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He would like to get married and retire.
Ideals: Athletic. Flaws: Shy. Bonds: Has a crush, Poor. Occupation: Healer
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 9 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (160 gp).
Immeral Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a tight fitting yellow shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is lengthy. He wears large thick round spectacles.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He is obsessed with a lost civilization.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark
Flaws: Racist. Bonds: Attractive, Adventurer, Religious. Occupation: Stylist
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1600 sp.
Clerebold Walpole, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a worn and beaten armor, marred by beers. He wears a small hat to cover his moderate length black hair. He tend to wears goggles to shield his eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Flaws: Ugly, Selfish, Impulsive, Antagonistic. Bonds: Poor. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 80 gp. 1 Chain shirt.
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