Hamil Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his axe ready. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears an eyepatch.
Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.
History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To be a Interpreter again; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Job, Military. Occupation: Sculptor
Voice: Hollow voice
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Draconic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Nagrette Kendall, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her brown hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She snorts whenever she laughs or is feeling confident. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. By chance she met her sister recently and the two have been together since.
Motivation: Revenge; and to unite with her sister
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Family, Military, Enemies. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 0 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 3 (-4) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Jaxi Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'7" and is a bit bulky. She is very muscular particularly in the legs. She wears a black armored body suit, with a simple violet line shooting up and back down. Her crest is copper and very short. She has a tattooed face.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born several months after her mother was called into army service. When money was particularly tight she was walking through alleys when she overheard a Priest hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Passionate. Flaws: Hedonist. Bonds: Military, Poor. Occupation: Priest
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 7 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp.
Pyxrin Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a large green mantle and cape that has been intricately interwoven into her tan robe. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has done her best to style her green crest to look like a famous performer. She has a dull look in her gold eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Navigator
Voice: Stutters
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
