Vaina Hardy, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears professional attire. She has a slight overbite and is overall scrawny. She has wavy black hair. She is baby faced.
Personality: She is business-like. She takes instructions and follows them to the letter. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 12th year, her parents were killed by a goblins raid, leaving Vaina alone in the world. After a stint in an orphanage, she was adopted. She left for the east, certain she would find work there.
Motivation: Many goblins want her driven away; and someone believes her a fraud
Ideals: Professionalism, Gifted. Bonds: Attractive, Enemies, Immigrant. Occupation: Cartwright
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 6 (-2) | 11 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 800 sp.
Shaena Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She has a large white mantle and cape that has been intricately interwoven into her brown robe. She is physically well-built. Her silver hair is lengthy. Her blue unseeing eyes seem to look past you.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: From birth she was tutored by a cruel and relentless mentor. From there she went from mercenary job to mercenary job. During her travels, Shaena and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Shaena discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Shaena fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Fighting. Flaws: Disease, Racist. Bonds: Adventurer, Mentor. Occupation: Locksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.
Dee High-hill, Female Halfling [Permalink]
Personal [hide]
Description: 3'1" and lanky with angular features, she is an attractive figure. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her black hair is lengthy and is close to two feet long. She has a dull look in her gray eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a logical person and will generally grow upset if things defy logic and science.
History: Dee was born in the south. At a young age she loved to build and create. She found a children's book about a Halfling Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: To share knowledge with the world.
Ideals: Logical, Persistence. Bonds: Adventurer, Attractive. Occupation: Healer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 15 (+2) | 16 (+3) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 230 gp. 1 Darkwood Buckler.
Edge Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, pastel, dusty cloak. Her fur is greying and her face has many wrinkles. Her amber eyes are passionate and lively.
Personality: She likes to make people angry or surprised. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Marry her sister to traveling adventurers; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Performer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!