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NPC Generator

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Advanced [show]


Urshar Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. Her blonde hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She has a habit of throwing herself into exceedingly dangerous situations.

History: Urshar was born in the west. At a young age she loved to build and create. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting drow, the young Urshar began to lead the lost caravan. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: A deep hatred of drow; and revenge

Ideals: Persistence, Entrepeneur. Flaws: Impulsive. Bonds: Enemies, Rich. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Urshar Torunn, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)7 (-2) 3 (-4)8 (-1)
Skills Medicine -2, Performance +1
Senses Passive Perception 6
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp. 4 Acid flasks.


Social Check DCs


Odo Ryley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. He wears his hair in dreadlocks. He has a dull look in his hazel eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his old friends

Ideals: Justice, Impeccable. Bonds: Nature, Rich, Adventurer. Occupation: Herbalist

Voice: Spanish accent

Attributes [hide]

Odo Ryley, Male Human Druid 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 10 (+0)10 (+0) 6 (-2)10 (+0)
Skills Insight +0, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10 pp.


Social Check DCs


Senteq Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a small bristly mustache and wavy white hair. He has a dull look in his violet eyes.

Personality: Senteq is depressed about a lot of things. He tends to be a nihilist. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Senteq hails from a village terrorized by illithids. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Many illithids want him driven away; and to unite with his brother

Ideals: Artistic. Flaws: Depressed. Bonds: Family, Enemies. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Senteq Bafflestone, Male Gnome Monk 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 9 (-1)8 (-1) 14 (+2)11 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Perra Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears baggy black pantaloons and a yellow scarf. Her gold crest is singed and shortened. She has gold eyes and a black hat with a yellow feather.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Like her mother and her sister before her, after school she went straight into learning to become a Bricklayer. She ran away from her former home and has been making her living as a Bricklayer for the past few years.

Motivation: To prove her worth to the world; and to be a spice merchant again

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Slave, Job. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Perra Chumbyxirinnish, Female Dragonborn Fighter 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 60 gp.


Social Check DCs

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