Kassoon
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NPC Generator

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Ability Scores
Seed

Advanced [show]


Kite In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His gray fur is slicked back into a classic pompadour. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Disease, Antagonistic. Bonds: Mentor, Nature, Immigrant. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Kite In the Storm, Male Tabaxi Commoner 1
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)12 (+1) 11 (+0)9 (-1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 60 gp. Alexandrite (200 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Joser Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tight fitting white shirt and pants. He keeps his silver hair in a pixie cut. His eyes are violet and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He does not trust anyone and sleeps with one eye open.

History: Joser lived on a farm with his father, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Flaws: Ugly, Shy, Insomniac. Bonds: Family, Nature. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Joser Deephollow, Male Halfling Fighter 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 9 (-1)11 (+0) 17 (+3)9 (-1)
Skills Athletics -1, Persuasion +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 310 gp.


Social Check DCs


Lewis Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Sculptor uniform, and sports empty pouches on his belt. He wears his black hair down. He has a dull look in his amber eyes.

Personality: Lewis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.

History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He now owns his own business.

Motivation: Sabotage a competitor; and to be a ruler again

Ideals: Extrovert, Artistic. Bonds: Job, Poor, Religious. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Lewis Dalton, Male Human Cleric 2
Medium (5'2") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)14 (+2) 10 (+0)8 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 sp.


Social Check DCs


Oriel Kendall, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman very much looks the part of a Assassin. She has wavy red hair. Her amber eyes dart from person to person.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Oriel took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She struck the Assassin job and began her own company from there.

Motivation: Wants to open a new tavern; and to be a crown-heir again

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Oriel Kendall, Female Human Druid 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp. 1 Chain shirt.


Social Check DCs

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