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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Orsik Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He wears a brown tunic with tan highlights, and long violet pants that bunch up around his shoes, and his gloved hand is found clutching a sai. His blonde hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. Orsik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Disciplined, Optimist. Bonds: Adventurer, Rich, Enemies. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Orsik Strongheart, Male Dwarf Aristocrat 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)11 (+0) 13 (+1)7 (-2)
Skills History +2, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Ur-Edin Holton, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time, and he perpetually has his warhammer ready. His white hair is heavily combed to the left. His gray unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the north. He has a small toy that he constantly fidgets with.

History: Ur-Edin was born with his father's beautiful face. A freak accident while working with his Bellfounder father left him crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ur-Edin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist. Flaws: Disease, Addict. Bonds: Attractive. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Ur-Edin Holton, Male Half-Orc Ranger 1
Medium (5'3") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)9 (-1) 6 (-2)9 (-1)
Skills Perception +0, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. 1 Darkwood Shield.


Social Check DCs


Cockaby Pingun, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a tan shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He has a auburn handlebar mustache and slicked back auburn hair. His hazel eyes are passionate and lively.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of southern immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Apothecary. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and sabotage a competitor

Ideals: Gifted, Philantrophist. Bonds: Immigrant, Job. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Cockaby Pingun, Male Gnome Monk 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +1

Possessions: 90 gp.


Social Check DCs


Saphara Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a green costume with the symbols of strength on her torso. Her brass crest is heavily combed to the left. Her eyes are likewise gold.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is lazy and tries to find solutions quickly.

History: The child of southern immigrants she idolized her mother. She moved out east to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Athletic, Passionate. Flaws: Lazy. Bonds: Immigrant, Criminal record. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Saphara Kerrhylon, Female Dragonborn Fighter 1
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)8 (-1) 8 (-1)12 (+1)
Skills Insight +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs

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