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NPC Generator

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Advanced [show]


Miles Graeme, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. He wears a Stetson hat to cover his moderate length silver hair. This hazel eyed northerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a brothel owner, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Shoemaker and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Mentor, Immigrant. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Miles Graeme, Male Human Expert 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)9 (-1) 13 (+1)6 (-2)
Skills Deception +0, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Godfrey Clinton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears an entirely brown suit with white socks and a vest with buckled shoes. His auburn hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: Calm and collected, he is a well trained Jeweler. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich eastern family. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he is greedy

Ideals: Logical. Bonds: Attractive, Job, Rich. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Godfrey Clinton, Male Human Paladin 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)7 (-2) 15 (+2)10 (+0)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Mantus Contempt, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears tight fitting clothing which further accentuates his frame. His right hand appears badly burned and disfigured. He sports a flattop hair cut. This white eyed easterner is not easily forgotten.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the east, but his parents moved at a very young age to the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist. Bonds: Attractive, Guardian, Immigrant, In love. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Mantus Contempt, Male Tiefling Wizard 1
Medium (6'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp. An abacus with copper, silver and gold markers (70 gp).


Social Check DCs


Beiro Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He carries with him a set of longbows on his belt, each one with a sapphire on the hilt. With bright silver hair and a scraggly beard. His eyes are amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Beiro was born with his father's beautiful face. Cursed with unlife at a very young age, Beiro has worked very hard to control his curse. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Beiro never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Attractive. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Beiro Koehlanna, Male Elf Adept 1
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 3 (-4)12 (+1) 11 (+0)10 (+0)
Skills Athletics +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 30 pp.


Social Check DCs

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