Quarethon Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black crest is lengthy. His gold eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the north was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural tabaxi artifacts is his passion
Flaws: Shy, Disease. Bonds: Rich, Immigrant, Adventurer. Occupation: Ruler
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Halfling, Abyssal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
Possessions: 70 gp. Jet (140 gp).
Watson Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears bulky white painted plate armor, and carries maces. He sports a flattop hair cut. His eyes are a pleasant gray.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Junk Dealer but believes his peers are too gung-ho.
History: He was born to loving parents in a slum to the south. Watson was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Watson fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Pacifist. Bonds: Poor, Religious. Occupation: Junk Dealer
Voice: Low range voice
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Aquan
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Superior lock.
Eridred Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a skull on it. Her hair is blonde and very short. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her brother before her, after school she went straight into learning to become a Miner. She tends to her Miner job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job.
Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Job. Occupation: Miner
Voice: Spits and sputters
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 4 (-3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. White pearl (110 gp). Red spinel (110 gp). Zircon (40 gp).
Zedaar Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is wearing colorful clothing, dressed as a Sage. Beneath his clothing is a huge mess of scar tissue. His green crest is lengthy and is close to two feet long. His red eyes have a joyful gleam in them most of the time.
Personality: Zedaar wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.
History: He is the product a well kept family trust fund and as such has never really known need. Zedaar was born on a far northern forest where he grew up under the tutelage of his mother, an expert Sage. He left for the north, certain he would find work there.
Motivation: A deep hatred of orcs; and money/treasure
Ideals: Disciplined, Logical. Bonds: Slave, Rich, Immigrant, Enemies. Occupation: Sage
Voice: French accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 60 gp. 1 Masterwork Uncommon Weapon.
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