Lance Evans, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his quarterstaff. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long white hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He's repulsed by the PC.
Flaws: Shy, Antagonistic. Bonds: Attractive, Rich. Occupation: Painter
Voice: Whispers
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 140 gp.
Jasmine Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing a long, red cloak. Her chestnut hair is smooth and relatively long. Her face is covered beneath a completely black helmet.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was granted necromantic powers by her dying brother.
Motivation: She is terrified, and will act out of fear; and she feels the way she acts is they only way to get by in the world
Ideals: Philantrophist, Impeccable, Gifted. Flaws: PTSD, Fearful. Occupation: Seamstress
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 400 sp. Chalcedony (50 gp).
Ronobe Fluke, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears light armors faded through time and improper care. She wears a colorful flower in her dark red hair. Her red eyes are slightly larger than normal.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Ronobe enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Sold as a small child to a slaver, Ronobe was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She loathes her own lifestyle; and to get a good night's sleep
Flaws: Insomniac, Hedonist. Bonds: Attractive, Mentor. Occupation: Ruler
Voice: Italian accent
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 2)
Armor Class 7
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 4 (-3) | 11 (+0) | 7 (-2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged -1 / 1d6-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 310 gp.
Silent Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a pastel vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her pastel boots flare out at the collars. Her white fur is smooth and relatively long. Her eyes are blue and she is always smoking a pipe.
Personality: Overbrimming with self-confidence, Silent isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: When she was but 4 years old her parents immigrated from the west. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Apothecary
Voice: Raspy
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 290 gp.
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