Dee Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a red shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her hair, while still mostly silver, has prominent grey streaks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She acts crazy and hedonistic. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Dee was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. She was an apprentice working in her mother's forge. She struck the Mason job and began her own company from there.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Flaws: Ugly, Hedonist. Bonds: Job, Poor, Adventurer. Occupation: Mason
Voice: Smoker's lung
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 7 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 4 (-3) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.
Enna Iathrana, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears dark leathers with embroidery. Her brown hair is still thick. Her eyes, though not visible through her cowl, are brown.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Around other people she will do her best to conceal her emotions and appear jolly.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her childhood dream was to be a Bather, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and revenge
Flaws: Antagonistic, Shy. Bonds: Military, Job, Enemies. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 500 sp.
Vezera Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with deerstalker hat. She has done her best to style her rusty crest to look like a famous performer. Her eyes are gold.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born blind and as such lacked many opportunities for work. Through the years after Vezera was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Vezera's father didn't care for her much, and the feeling was mutual. During her travels, Vezera and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vezera discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Vezera fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She feels threatened by others; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Philantrophist. Flaws: Antagonistic, Fearful, Disease. Bonds: Adventurer. Occupation: Spy
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. Finely wrought small gold bracelet (30 gp).
Engong Stratford, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Beneath her clothing is a huge mess of scar tissue. Her brown hair is well kept. Her thin eyebrows rest above her beady violet eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Engong lived on a farm with her father, near the main road leading to a nearby town. While studying, she fell in love. They married and had a daughter. By chance she met her brother recently and the two have been together since.
Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her daughter
Ideals: Joker. Flaws: Ugly. Bonds: Slave, In love, Family. Occupation: Bricklayer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 200 gp.
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