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NPC Generator

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Lvl.
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Seed

Advanced [show]


Mary Halsey, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She wears her auburn hair down. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Cynical. Bonds: Attractive, Has a crush, Adventurer, Mentor. Occupation: Stylist

Voice: American accent

Attributes [hide]

Mary Halsey, Female Human Ranger 2
Medium (5'11") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)11 (+0) 11 (+0)7 (-2)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 9000 cp. 1 Breastplate.


Social Check DCs


Astar Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a worn and beaten armor. His brown hair is long and unkept. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments

History: The child of eastern immigrants he idolized his father. After coming to the age of reason, Astar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Navigator.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Astar Mockery, Male Tiefling Rogue 1
Medium (5'9") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)8 (-1) 13 (+1)5 (-3)
Skills History +1, Survival +3
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 1 Masterwork Light steel shield.


Social Check DCs


Dustin Romeo, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly auburn, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was born to loving parents in a slum to the west. Dustin was born on a far western plains where he grew up under the tutelage of his mother, an expert Detective. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and to pay off his debts

Flaws: Ugly, Shy, Racist. Bonds: Immigrant, Poor. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Dustin Romeo, Male Half-Elf Expert 1
Medium (5'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 7 (-2)9 (-1) 16 (+3)7 (-2)
Skills Deception +0, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 40 gp. Amethyst (70 gp).


Social Check DCs


Rrath Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of clubs, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears his red hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he wants to meet his childhood hero

Ideals: Fighting, Persistence. Flaws: Insane, Impulsive. Bonds: Attractive. Occupation: Priest

Voice: Raspy

Attributes [hide]

Rrath Wedgwood, Male Half-Orc Cleric 1
Medium (6'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 6 (-2)11 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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