Varis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, tan cloak. His tied-back hair is chestnut. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform During his travels, Varis and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Varis discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Varis fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Justice. Flaws: Disease. Bonds: Adventurer, Slave, Criminal record. Occupation: Stableman
Voice: Rolls R's
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 700 sp.
Tanglar Ryley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long chestnut beard, and similarly colored long hair. His eyes are green.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He got into the Sailor business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is content; and he seems to be bored by most things
Ideals: Philantrophist, Persistence. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Sailor
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 4 (-3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 40 gp.
Meriele Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a violet shirt with thin brown vertical stripes and yellow pants. She has a long golden ponytail with little hanging trinkets. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a logical person and will generally grow upset if things defy logic and science.
History: Meriele hails from a village terrorized by giants. A freak accident while working with her Baker mother left her crippled. She has drifted from career to career and currently works as a Bounty Hunter.
Motivation: Someone believes her a fraud.
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Bounty Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 8 (-1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 20 pp.
Cask Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is bristling with hidden weapons, mostly monstrous two handed axes and sais. Her white fur is long and unkept. Her eyes are yellow and catlike.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Military. Occupation: Armorer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 7 (-2) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 340 gp.
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