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NPC Generator

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Advanced [show]


Yvonne Richie, Female Human [Permalink]

Personal [hide]

Description: This western woman wears skinny pants and wears a grey and black robe with the hood down. Her clothes are grease stained in places. Her auburn hair is well kept. Her blue eyes are slightly larger than normal.

Personality: While she acts the brute, she is far gentler than she would appear. She works hard and plays hard.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the south was not economically sound they moved to her current location. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to tabaxi people

Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Poor, Immigrant. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Yvonne Richie, Female Human Druid 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)10 (+0) 13 (+1)9 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp.


Social Check DCs


Uraim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His head has been shaved. His hazel eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Dwarf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.

Motivation: He has money and likes to spend it; and expand his business

Flaws: Ugly, Addict. Bonds: Job, Rich, Adventurer. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Uraim Goldfinder, Male Dwarf Cleric 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)11 (+0) 5 (-3)7 (-2)
Skills Insight -1, Intimidation +0
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 20 gp.


Social Check DCs


Nalaed Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants. She is physically well-built. Her black hair is cut jaggedly and amateurishly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She always tries to repair and not replace. It was this mentality that drove her into the Body Guard business.

History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and a need for knowledge about a nearby landmark

Ideals: Persistence. Bonds: Job, Rich, Adventurer, Enemies. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Nalaed Ironfist, Female Dwarf Warlock 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 16 (+3)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Joan Wesley, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears brown painted combat armor at almost all times. Her wide-brimmed hat is riddled with cuts and holes. She has a tattooed face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She invites people to come help in her community garden.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's in love; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insane. Occupation: Servant

Voice: Strong lisp

Attributes [hide]

Joan Wesley, Female Human Wizard 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)9 (-1) 9 (-1)13 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs

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