Caramip Timbers, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not trust anyone and sleeps with one eye open.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barrister arts, while her mother instructed her in etiquette, music and courtly manner. She was an athlete and attended two major summer competitions. She never won. She hasn't been sleeping well lately.
Motivation: She is greedy.
Ideals: Optimist, Athletic. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Barrister
Voice: Squeaky
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 9 (-1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp. 1 Darkwood Shield.
Percival Harley, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown vest and prefers pastel and violet shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. He wears his auburn hair up in a very large beehive style do. He has amber eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Nature, Rich. Occupation: Banker
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 7 (-2) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 gp.
Vistra Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a grey collared shirt and blue skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. Her moppish chestnut hair is in a traditional bowl cut. Her eyes are green and catlike.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.
Motivation: She is wracked by social anxiety; and her relatives are trying to arrange a marriage
Flaws: Antagonistic, Forgetful, Fearful. Bonds: Poor, Family. Occupation: Actor
Voice: Soft and melodious
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 40 gp.
Hupe Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears red painted combat armor at almost all times. His chestnut hair is smooth and relatively long. His green eyes peer out from beneath his broad red hat.
Personality: He dislikes all the random violence that takes place in the north. Animals are drawn to him, and he is able to talk to them.
History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and expand his business
Ideals: Pacifist, Gifted. Flaws: Ugly. Occupation: Spice Merchant
Voice: Voice breaks
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 15 (+2) | 4 (-3) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Ignan, Orc
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple -2
Possessions: 130 gp. Red-brown spinel (160 gp).
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