Einkil Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears professional attire. His black hair is knotted and matted. He wears a mask on his face.
Personality: He is calm most of the time but flees social interaction. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Einkil was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Junk Dealer
Voice: Spits and sputters
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 140 gp. 1 Silk rope.
Cloud Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His fur is short and beige. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses divination through singing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Cloud and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear
Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Bather
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 10 (+0) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp.
Traubon Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He is portly but not overly obese. His long white hair is drawn into a two foot long braid. He has several tiny amethyst earrings on each ear.
Personality: He dislikes all the random violence that takes place in the north. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with vampirism at a very young age, Traubon has worked very hard to control his curse. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and marry his sister to traveling adventurers
Ideals: Pacifist, Justice. Flaws: Disease. Bonds: Rich, Family. Occupation: Knight
Voice: Old thin voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 50 gp.
Purah Divinity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green cloak and cross-gartered brown stockings. Her red hair is slicked back into a classic pompadour. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She cannot resist a sob story and will often dote over anyone who has one.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was a mechanic, and taught her how to fix just about anything. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Persistence. Bonds: Attractive, Adventurer, Immigrant. Occupation: Dilettante
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 2000 sp.
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